Candidates should be passionate about graphic design, building high fidelity environments, have an eye for creating lifelike animations and the technical expertise to deliver these applications across a wide range of platforms, including VR (Vive), AR (R7, Hololens) and mobile (iOS, Android).
Ideal candidate will also have solid software engineering principles and experience running applications at scale.
Minimum Qualifications (must have) :
Bachelor’s Degree in Computer Science or related field, or 4+ years relevant game design / modeling experience
3+ years professional experience in game design, 3D modeling, and animation
Advanced knowledge in Unity (editor and scripting), Photoshop
Experience in Inverse Kinematics and Shader programming, physics, behavioral animation, and procedural animation
Computer Science fundamentals in object-oriented design
Solid coding practices including good design documentation, code reviews, source control management, build processes, testing, and operations
Preferred Qualifications (nice to have)
Experience in Voice Recognition and Gesture Recognition
Understanding of computer vision algorithms and spatial mapping